The objective of this task was to create a texture map in Photoshop using a supplied UV’d template and apply it to the dinosaur model provided.
Painting over this was very difficult, as I had to guess and make sure where all the limbs and body parts were.
This was my final outcome... There is minor mistake around one of the legs, however I felt it best to leave it as I have a boot camped Mac Book Pro, with 3DS Max on the Windows side, and Photoshop on the Mac side... So it was a hassle to keep restarting the computer and switching.